In a society that is inundated with negative press about videogames, it’s refreshing to stumble across a counterpoint to all the vitriol. The Get-Well Gamers Foundation is just that: a bright point in the sometimes dismal representation of the community. The Foundation’s mission is simple. Through the kindness of donations, the Get-Well Gamers provide videogames and consoles to a growing network of hospitals throughout North America. These donations are meant to help recovering children ward off boredom during their hospital stays, but the games and peripherals donated end up having a far, far larger impact on the lives of patients. They help children with pain management, soothe surgery patients as effectively as sedatives, and even aid in physical therapy. I was lucky enough to sit down with the Ryan Sharpe, the Foundation’s creator, for an inspiring interview about the Get-Well Gamers.
Assassin’s Creed has always been a series about balance. The titular assassins balance precariously on wooden beams, rooftops, and ledges as they pursue their latest target. They perch atop towering buildings to get the lay of the land before diving off in a leap of faith.
Following Transistor’s new build at PAX Prime, Katy Goodman and Robyn Miller talk with audio director Darren Korb about music in games, inspiration, and are even joined by a special guest.
This is the second installment of my interview with Rana McAnear, the face model of Samara and Morinth from theMass Effect series. In the last segment, we talked about how she acquired the role and started cosplaying. We ended with a description of Rana’s first in-costume experiences.
Starting at 4pm EST, I will be participating in the Extra Life Marathon. This means 24 hours of pure, gaming abandon. On a personal level, it also means a 24 hours of unadulterated horror. I’ll be live streaming Amnesia: The Dark Descent and The Walking Dead in their entirety. You can watch my descent into madness on my Twitch account.